Curator
Phillips x Daata Artist Commission
Rachel Rossin & Jeremy Couillard
2 Artworks

<p>Rachel Rossin's Recursive Truth is a new video work based on generative AI research, using video game mods and deep fakes to explore loss, memory, and truth as a medium. Bugs created inside the work expose the fragility of memory and ultimately either destroy the video game or function only as visual gags.</p> <p>Rachel Rossin is a painter and programmer whose multi-disciplinary practice has established her as a pioneer in the field of virtual reality. Her work blends painting, sculpture, new media, gaming, and video to create digital landscapes that focus on entropy, embodiment, the ubiquity of technology and its effect on our psychology.</p> <p>See the <a href="https://www.phillips.com/Video/default?VideoID=316">Rachel Rossin - Phillips Interview</a></p> <p><br></p> <figure><img src="/files/redactor/f49d171941a07670216519c1f4068fb2.jpg" data-image="123"></figure> <p><br></p> <p>Jeremy Couillard's HOTR Home Furnishing is a mixture of 3D animation, poetry, video games and advertisements and is made in UnrealEngine, the same software used to make the popular game Fortnite. The “story” takes place in an absurdist Utopian future where a cartoony society of aliens have come to Earth to save us from ourselves, getting rid of things like oil, money and income inequality. One of the aliens has an apartment but needs a lamp and goes to HOTR Home Furnishing to shop. In order to get his lamp he has to go on a few quests to get it part by part.<br></p> <p>The video is an exercise in rapid world building, with Couillard creating an entire world that has its own physics, look and logic. With background in painting, Couillard approached the video in a similar way he used to approach painting understanding that the medium has it's own history and ideas behind it that are inescapable but can be played around with. Creating a sort of Utopia is cathartic for Couillard, allowing him to get rid of all the things that give him anxiety in the world.</p> <p>Jeremy Couillard recently completed a virtual reality work presented by the New Museum and Rhizome, as well as an installation built around a video game Alien Afterlife at yours mine & ours gallery in New York. He is currently finishing up a two-year long project, Sometimes to Deal With the Difficulty of Being Alive I Need to Believe There Is a Possibility That Life Isn't Real, to premiere later this year.<br></p> <p>See the <a href="https://www.phillips.com/Video/default?VideoID=295&utm_source=newsletter&utm_campaign=2019-04-20&utm_medium=email&content=banner" target="_blank">Jeremy Couillard - Phillips Interview</a></p> <p>See Michael Connor | Rhizome essay <a href="https://daata-editions.com/info/foreword/glitches-in-the-simulation">https://daata-editions.com/info/foreword/glitches-in-the-simulation</a></p>